# Portal:Mathematics

## The **Mathematics** Portal

**Mathematics** is the study of numbers, quantity, space, structure, and change. Mathematics is used throughout the world as an essential tool in many fields, including natural science, engineering, medicine, and the social sciences. Applied mathematics, the branch of mathematics concerned with application of mathematical knowledge to other fields, inspires and makes use of new mathematical discoveries and sometimes leads to the development of entirely new mathematical disciplines, such as statistics and game theory. Mathematicians also engage in pure mathematics, or mathematics for its own sake, without having any application in mind. There is no clear line separating pure and applied mathematics, and practical applications for what began as pure mathematics are often discovered.

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*There are approximately 31,444 mathematics articles in Wikipedia.*

## Selected article

Example of a Persian design with wallpaper group type "p6m" Image credit: Owen Jones |

A **wallpaper group** is a mathematical concept used to classify repetitive designs on two-dimensional surfaces, such as floors and walls, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art. The mathematical study of such patterns reveals that exactly 17 different types of pattern can occur.

Wallpaper groups are examples of an abstract algebraic structure known as a group. Groups are frequently used in mathematics to study the notion of symmetry. Wallpaper groups are related to the simpler frieze groups, and to the more complex three-dimensional crystallographic groups.

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A **Bézier curve** is a parametric curve important in computer graphics and related fields. Widely publicized in 1962 by the French engineer Pierre Bézier, who used them to design automobile bodies, the curves were first developed in 1959 by Paul de Casteljau using de Casteljau's algorithm. In this animation, a quartic Bézier curve is constructed using *control points* P_{0} through P_{4}. The green line segments join points moving at a constant rate from one control point to the next; the *parameter* t shows the progress over time. Meanwhile, the blue line segments join points moving in a similar manner along the green segments, and the magenta line segment points along the blue segments. Finally, the black point moves at a constant rate along the magenta line segment, tracing out the final curve in red. The curve is a fourth-degree function of its parameter. Quadratic and cubic Bézier curves are most common since higher-degree curves are more computationally costly to evaluate. When more complex shapes are needed, lower-order Bézier curves are patched together. For example, modern computer fonts use Bézier splines composed of quadratic or cubic Bézier curves to create scalable typefaces. The curves are also used in computer animation and video games to plot smooth paths of motion. Approximate Bézier curves can be generated in the "real world" using string art.

*Did you know...*

- ...that the identity elements for arithmetic operations make use of the only two whole numbers that are neither composites nor prime numbers, 0 and 1?
- ...that as of April 2010 only 35 even numbers have been found that are not the sum of two primes which are each in a Twin Primes pair? ref
- ...the Piphilology record (memorizing digits of Pi) is 70000 as of Mar 2015?
- ...with a Perrin number denoted P(i), i=1,2,3..., when i is prime then P(i) is composite, being divisible by i?
- ...that Auction theory was successfully used in 1994 to sell FCC airwave spectrum, in a financial application of game theory?
- ...properties of Pascal's triangle have application in many fields of mathematics including combinatorics, algebra, calculus and geometry?
- ...work in artificial intelligence makes use of Swarm intelligence, which has foundations in the behavorial examples found in nature of ants, birds, bees, and fish among others?

*Showing 7 items out of 73*

*WikiProjects*

The **Mathematics WikiProject** is the center for mathematics-related editing on Wikipedia. Join the discussion on the project's **talk page**.

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*Topics in mathematics*

General | Foundations | Number theory | Discrete mathematics |
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*Index of mathematics articles*

ARTICLE INDEX: | A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (0–9) |

MATHEMATICIANS: | A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |

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